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Castle Darkuan (Full Release)
Shadowfied Offline
Senior Member

Posts: 261
Threads: 34
Joined: Jul 2010
Reputation: 5
#3
RE: Castle Darkuan (Full Release)

(06-30-2012, 04:36 PM)darkadders Wrote: by going on moddb, i can see in your latest comments that you havent really put much effort into the story part of this CS/ FC (not too sure which; not going to play a CS/ FC without a story.(not saying there isnt, but i cant really know the story unless you post something that atleast looks like a story description.)

on another point, i can see multiple "mapping errors". not clipping textures or anything, but the fact that on the:

1st screenshot: the roof texture is visibly repetitive. you can "see" the squares of the textures on it. id get that texture majorly spread out; OR use a roof-model in the Castle-base folder in static objects section of the level editor. you can thereafter fix the next problem: a major, MAJOR amount of unused space. the roofmodels in the castlebase section are great to blend pillars into what looks like your main hall. lets be fair, a roof doesnt hold up itself ^^.

2nd screenshot: not too much to comment on, other than the fact that the room is brightly lit up, but the corner of the room is pitch black, for some reason. id get a pointlight to blend that out.

3rd screenshot: not too much here either, other than the fact that you should ALWAYS put welders inbetween the cellarbase walls. ALWAYS. or else you can see the wall segments connecting = not good.


for future projects (if you want to get more serious in modding), id highly recommend working on the story part of the CS. work on the story first; before setting off and starting to build your levels. for me, and most others in the forums (except the slightly newer breed of forum-dwellers), find playing a CS without a story to be a.. strain; and it makes playing it through just worthless in the end. id look into some threads in the articles section to get somewhat of a hint on where to begin; and to see some threads from other forum users who write about what they like in a decent FC/CS.

id love to try this CS out, but i know in the end i wont have much benefit of it. good luck with future projects, and i hope this sorta helped ya in some ways ^^
Thanks for the feedback.

I actually have already lowered the tiles in the ceiling of the main hall and I've also put welders in the room of the third screenshot. Just never got around to taking new screenshots, will do that later though.

Well, compared to most of the crap that some people put out the story isn't that bad, like there are so many stories that make NO sense whatsoever and just end abruptly, even though I'm not good at story itself, I at least have an intro explaining the story and an ending, and some pieces of information. I'm very impressed that you take time to look through custom stories here, considering you want good story, since there is just so extremely many PewDiePie maps and other non-sense-making custom stories.

I completely accept if you don't want to play it, cause at least you motivated why and gave some feedback. If I make more custom stories I will try to plan out a story first. I had learned so much though and wanted to really create something, but I didn't want to get a writer involved cause I really wanted to experiment myself, but at least now I know what I'm capable of, and perhaps someday I will make something with a proper story.

Again, thanks for your feedback, highly appreciated.

Edit: By the way, there is quite a bit of story description in the summary on ModDB...

Current - Castle Darkuan
Other - F*cked Map
(This post was last modified: 06-30-2012, 07:46 PM by Shadowfied.)
06-30-2012, 04:45 PM
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Messages In This Thread
Castle Darkuan (Full Release) - by Shadowfied - 06-30-2012, 09:14 AM
RE: Castle Darkuan (Full Release) - by Shadowfied - 06-30-2012, 04:45 PM
RE: Castle Darkuan (Full Release) - by clock123 - 07-03-2012, 09:41 AM
RE: Castle Darkuan (Full Release) - by Shadowfied - 07-03-2012, 09:42 AM
RE: Castle Darkuan (Full Release) - by ℃elsius - 07-03-2012, 10:31 AM
RE: Castle Darkuan (Full Release) - by Nam1xaii - 07-06-2012, 05:53 AM
RE: Castle Darkuan (Full Release) - by Adny - 07-06-2012, 05:59 AM
RE: Castle Darkuan (Full Release) - by Nam1xaii - 07-06-2012, 06:35 AM
RE: Castle Darkuan (Full Release) - by Shadowfied - 07-06-2012, 11:14 AM
RE: Castle Darkuan (Full Release) - by Shadowfied - 07-06-2012, 09:22 PM
RE: Castle Darkuan (Full Release) - by MaZiCUT - 07-06-2012, 09:20 PM
RE: Castle Darkuan (Full Release) - by Shadowfied - 07-07-2012, 08:38 AM
RE: Castle Darkuan (Full Release) - by Alenivan - 07-07-2012, 12:03 AM
RE: Castle Darkuan (Full Release) - by skypeskype - 07-10-2012, 12:04 PM
RE: Castle Darkuan (Full Release) - by Shadowfied - 07-10-2012, 05:32 PM
RE: Castle Darkuan (Full Release) - by Shadowfied - 07-12-2012, 06:47 AM
RE: Castle Darkuan (Full Release) - by Shadowfied - 07-12-2012, 02:55 PM
RE: Castle Darkuan (Full Release) - by Krokberg - 07-21-2012, 11:01 AM
RE: Castle Darkuan (Full Release) - by Shadowfied - 07-21-2012, 05:29 PM



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