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[HELP] Script Enabling/Variables
himynamebob1 Offline
Member

Posts: 57
Threads: 12
Joined: Jun 2012
Reputation: 0
#6
RE: [HELP] Script Enabling?

I'm seeming to have problems with this, here's my code.
    //===========================================
    // This runs when the player enters the map
    void OnEnter()
    {
     SetLocalVarInt("Proccess", 0);
       SetLocalVarInt("Fire", 0);
     AddTimer("brute", 13.0f, "noisy");
     AddUseItemCallback("phekeg", "breakkegknife", "winekegpop", "boomkegopen", true);
      AddUseItemCallback("phekegs", "glass_container_1", "boardone", "boomkegopen2", true);
       AddUseItemCallback("phekegs2", "fullowine", "sheetmet", "boomkegopen23", true);
       AddUseItemCallback("phekegs23", "tinderbox_1", "bonfire_1", "boomkegopen233", true);
    
    }
     void boomkegopen233(string &in asItem, string &in asEntity)
     {
     SetLocalVarInt("Fire", 1);
     }
     void boomkegopen23(string &in asItem, string &in asEntity)
     {
     if (GetLocalVarInt("Fire") == 1)
     {
     SetEntityActive("glasnotdone", true);
     RemoveItem("fullowine");
     AddTimer("brute223", 5.0f, "outahere34");
     }
    
     }
          void outahere34(string &in asTimer)
     {
         if (GetLocalVarInt("Proccess") == 1)
     {
     SetEntityActive("glasnotdone", false);
     SetEntityActive("done", true);
     }
    
     }
    
     void boomkegopen2(string &in asItem, string &in asEntity)
     {
     SetEntityActive("glass_container_2", true);
     AddTimer("brute223", 5.0f, "outahere3");
     RemoveItem("glass_container_1");
     PlaySoundAtEntity("bruto23", "19_pour_blood.snt", "Player", 0.0f, false);
     }
     void outahere3(string &in asTimer)
     {
     SetEntityActive("glass_container_2", false);
     SetEntityActive("fullowine", true);
     }
    
     void boomkegopen(string &in asItem, string &in asEntity)
     {
     PlaySoundAtEntity("bruto2", "19_inject.snt", "Player", 0.0f, false);
     SetEntityActive("breakkeg_1", true);
     AddTimer("brute23", 2.0f, "outahere");
     RemoveItem("breakkegknife");
     SetLocalVarInt("Proccess", 1);
     }
     void outahere(string &in asTimer)
     {
     SetEntityActive("wineout", true);
     SetEntityActive("breakkeg_1", false);
     FadeInSound("wineout", 1.0f, true);
     CreateParticleSystemAtEntity("hhgh", "ps_liquid_epoxy.ps", "breakkeg_1", true);
     }
     void noisy(string &in asTimer)
     {
     PlaySoundAtEntity("bruto", "enabled01.snt", "brutenoise", 0.0f, false);
     AddTimer("brute2", 4.5f, "noie");
     }
     void noie(string &in asTimer)
     {
          PlayMusic("04_amb.ogg", true, 1.0, 0.0f, 0, false);
}
    //===========================================
    // This runs when the player leaves the map
    void OnLeave()
    {
     }
07-03-2012, 08:47 PM
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Messages In This Thread
RE: [HELP] Script Enabling? - by SilentStriker - 07-01-2012, 09:05 AM
RE: [HELP] Script Enabling? - by Ongka - 07-01-2012, 10:12 AM
RE: [HELP] Script Enabling? - by JMFStorm - 07-01-2012, 12:28 PM
RE: [HELP] Script Enabling? - by Your Computer - 07-01-2012, 03:03 PM
RE: [HELP] Script Enabling? - by himynamebob1 - 07-03-2012, 08:47 PM
RE: [HELP] Script Enabling? - by Cruzore - 07-03-2012, 09:05 PM
RE: [HELP] Script Enabling? - by himynamebob1 - 07-03-2012, 09:20 PM
RE: [HELP] Script Enabling? - by himynamebob1 - 07-04-2012, 04:56 PM
RE: [HELP] Script Enabling/Variables - by Cruzore - 07-04-2012, 09:31 PM
RE: [HELP] Script Enabling/Variables - by Cruzore - 07-04-2012, 09:49 PM
RE: [HELP] Script Enabling/Variables - by Cruzore - 07-05-2012, 12:15 PM
RE: [HELP] Script Enabling/Variables - by Cruzore - 07-05-2012, 09:41 PM
RE: [HELP] Script Enabling/Variables - by Cruzore - 07-05-2012, 09:48 PM
RE: [HELP] Script Enabling/Variables - by Cruzore - 07-05-2012, 10:14 PM
RE: [HELP] Script Enabling/Variables - by Cruzore - 07-06-2012, 01:39 AM
RE: [HELP] Script Enabling/Variables - by Cruzore - 07-06-2012, 09:21 AM
RE: [HELP] Script Enabling/Variables - by Cruzore - 07-06-2012, 08:58 PM



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