Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


A Diskussion about "regenerative health" in horror games.
Googolplex Offline
Banned

Posts: 2,340
Threads: 246
Joined: Oct 2008
#10
RE: A Diskussion about "regenerative health" in horror games.

(07-23-2012, 09:05 PM)Traggey Wrote: If you ask me, wandering around magicly finding medkits layin' around freakin' everywhere is something that ruins the immersion way more, every time I find a medkit in games they always make me go

''And WHO THE-F*** LEFT THIS HERE?''

Yes, that's what I wrote. It would make a game more incredible.

But the same problem with the Oil and Tinderboxes.

This is why I wrote that such items just should be avaiable in provided rooms where it's logic to find them there.
07-23-2012, 09:09 PM
Find


Messages In This Thread
RE: A Diskussion about "regenerative health" in horror games. - by Googolplex - 07-23-2012, 09:09 PM



Users browsing this thread: 1 Guest(s)