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Help to make custom item
Statyk Offline
Schrödinger's Mod

Posts: 4,390
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Joined: Sep 2011
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#2
RE: Help to make custom item

1) Create a shape around the item, then pick the shape after properly scaling and translating it, and on the right, pick "Create Body" in the shape tab. It will turn green and you can apply mass to it to give it physics rather than it be static. Apply the mass, depending on your model. Then go over a few tabs on the right to Attachment. Pick "Su" button to grab the mesh. Pick Attach, pick the model, and pick Done. Your model now has a body that holds the physics.

2) Go to Edit > User Defined Variables and make Type: Item, SubType: Puzzle.

3) at the bottom of the User Defined Variables window, you will see SubItemTypeName. That is the label of the item you put in your extra_english.lang to give it a name and description. Then in your .lang file, it would go like this, say the name in the entry box is "ITEMNAME":

<Entry Name="ItemName_ITEMNAME">Item Title here</Entry>
<Entry Name="ItemDesc_ITEMNAME">Item description goes here. What is displayed in the little box at the bottom.</Entry>

4) Under the SubItemTypeName, there is ImageFile. This is the image you see in the inventory, with the image in parameters of 60x60, which is what I assume you already have made. Apply it, same it as a .ent file and you should be good to go.
08-27-2012, 04:30 PM
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Messages In This Thread
Help to make custom item - by technologist - 08-27-2012, 04:13 PM
RE: Help to make custom item - by Statyk - 08-27-2012, 04:30 PM
RE: Help to make custom item - by technologist - 08-27-2012, 06:49 PM
RE: Help to make custom item - by Statyk - 08-27-2012, 09:26 PM
RE: Help to make custom item - by technologist - 08-27-2012, 10:05 PM
RE: Help to make custom item - by technologist - 08-28-2012, 04:47 PM



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