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You have to hepl me... XD
Robby Offline
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Posts: 2,549
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Joined: Jun 2009
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#6
RE: You have to hepl me... XD

(08-28-2012, 08:32 PM)Harthex Wrote: help*

lol
here
void OnStart()
{
AddEntityCollideCallback("Player", "SCRIPTAREA", "DeathHint", false, 1);

}


void DeathHint(string &in asParent, string &in asChild, int alState)
{
SetDeathHint("Hints", "Death1");
}

LANGFILE


Get out of the water dumb shit.


I never saw that function before. But that pretty much wraps it all up. Forget the checkpoint I talked about, I can't really help when it comes to that. I always fail at helping (well, not always).

Infrequently active. Don't expect an immediate response. Best to contact me at a different locale. If I create a thread, expect me to be quite active.
08-28-2012, 08:35 PM
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Messages In This Thread
You have to hepl me... XD - by Ank2503 - 08-28-2012, 08:13 PM
RE: You have to hepl me... XD - by Robby - 08-28-2012, 08:17 PM
RE: You have to hepl me... XD - by Ank2503 - 08-28-2012, 08:19 PM
RE: You have to hepl me... XD - by Robby - 08-28-2012, 08:21 PM
RE: You have to hepl me... XD - by Kazakarumariou - 08-28-2012, 08:32 PM
RE: You have to hepl me... XD - by Robby - 08-28-2012, 08:35 PM
RE: You have to hepl me... XD - by Kazakarumariou - 08-28-2012, 09:25 PM



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