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Help.. Again :)
Kazakarumariou Away
An angry man.

Posts: 283
Threads: 8
Joined: Jul 2012
Reputation: 14
#2
RE: Help.. Again :)

Right off the bat
SetEntityPlayerInteractCallback("door smash 1, door smash 2, door smash 3", "func_slam", true);


Don't use various ones at once
Do this \/
SetEntityPlayerInteractCallback("door smash 1", "func_slam1", true);

SetEntityPlayerInteractCallback("door smash 2", "func_slam2", true);

SetEntityPlayerInteractCallback("door smash 3", "func_slam3", true);
(This post was last modified: 08-31-2012, 12:25 AM by Kazakarumariou.)
08-31-2012, 12:25 AM
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Messages In This Thread
Help.. Again :) - by Fanstetic - 08-31-2012, 12:08 AM
RE: Help.. Again :) - by Kazakarumariou - 08-31-2012, 12:25 AM
RE: Help.. Again :) - by Fanstetic - 08-31-2012, 12:32 AM
RE: Help.. Again :) - by Streetboat - 08-31-2012, 03:19 AM
RE: Help.. Again :) - by Kazakarumariou - 08-31-2012, 12:32 AM
RE: Help.. Again :) - by Fanstetic - 08-31-2012, 01:22 AM
RE: Help.. Again :) - by Kazakarumariou - 08-31-2012, 01:43 AM
RE: Help.. Again :) - by Fanstetic - 08-31-2012, 02:25 AM
RE: Help.. Again :) - by FlawlessHappiness - 08-31-2012, 06:29 AM
RE: Help.. Again :) - by Fanstetic - 08-31-2012, 07:22 AM
RE: Help.. Again :) - by Steve - 08-31-2012, 08:19 AM
RE: Help.. Again :) - by Fanstetic - 08-31-2012, 08:49 AM
RE: Help.. Again :) - by FlawlessHappiness - 08-31-2012, 10:59 AM



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