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Level Design advice.
FlawlessHappiness Offline
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#15
RE: Level Design advice.

(09-09-2012, 01:32 AM)candlejack131 Wrote: So how would you light an outside area that takes place at night if you were working on one? this is a genuine question out of curiosity
Also in the forest you can make differences... There could be a bonfire-place. or something else where you've got more space than just walking between pine trees. Also think about if other people have been using the road you are using, then there might be something that lights it up a bit. Like torches.

Trying is the first step to success.
09-09-2012, 08:12 AM
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Messages In This Thread
Level Design advice. - by candlejack131 - 09-09-2012, 12:03 AM
RE: Level Design advice. - by FlawlessHappiness - 09-09-2012, 12:47 AM
RE: Level Design advice. - by GoranGaming - 09-09-2012, 05:38 AM
RE: Level Design advice. - by candlejack131 - 09-09-2012, 01:32 AM
RE: Level Design advice. - by FlawlessHappiness - 09-09-2012, 08:12 AM
RE: Level Design advice. - by Rapture - 09-09-2012, 03:54 AM
RE: Level Design advice. - by candlejack131 - 09-09-2012, 04:10 AM
RE: Level Design advice. - by Rapture - 09-09-2012, 04:55 AM
RE: Level Design advice. - by candlejack131 - 09-09-2012, 05:10 AM
RE: Level Design advice. - by Adny - 09-09-2012, 05:14 AM
RE: Level Design advice. - by Damascus Rose - 09-09-2012, 05:12 AM
RE: Level Design advice. - by candlejack131 - 09-09-2012, 06:10 AM
RE: Level Design advice. - by Adny - 09-09-2012, 07:13 AM
RE: Level Design advice. - by Damascus Rose - 09-09-2012, 07:30 AM
RE: Level Design advice. - by Ghieri - 09-09-2012, 07:00 AM
RE: Level Design advice. - by The chaser - 09-09-2012, 07:34 PM



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