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[Theory] Drastic dark areas?
Wapez Offline
Senior Member

Posts: 360
Threads: 37
Joined: Mar 2012
Reputation: 19
#19
RE: [Theory] Drastic dark areas?

Make a lot of fog areas in a row. Then change them one after one, starting with the one located far away from the player, then every half second or so you change the next area, bringing the effects of darkness coming closer.

More areas=more scripting=better result.
Less areas=less scripting=worse result.

Founder & Legally Accountable Publisher of Red Line Games.
Environment & Gameplay Designer and Scripter.
http://moddb.com/mods/in-lucys-eyes
10-15-2012, 03:21 PM
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Messages In This Thread
[Theory] Drastic dark areas? - by Damascus - 10-09-2012, 08:37 AM
RE: [Theory] Drastic dark areas? - by The chaser - 10-09-2012, 08:40 AM
RE: [Theory] Drastic dark areas? - by Damascus - 10-09-2012, 08:44 AM
RE: [Theory] Drastic dark areas? - by The chaser - 10-09-2012, 08:48 AM
RE: [Theory] Drastic dark areas? - by Damascus - 10-09-2012, 07:39 PM
RE: [Theory] Drastic dark areas? - by Dutton - 10-09-2012, 09:31 AM
RE: [Theory] Drastic dark areas? - by The chaser - 10-09-2012, 01:33 PM
RE: [Theory] Drastic dark areas? - by Steve - 10-09-2012, 02:27 PM
RE: [Theory] Drastic dark areas? - by The chaser - 10-09-2012, 05:08 PM
RE: [Theory] Drastic dark areas? - by Robby - 10-09-2012, 07:41 PM
RE: [Theory] Drastic dark areas? - by The chaser - 10-09-2012, 07:45 PM
RE: [Theory] Drastic dark areas? - by The chaser - 10-14-2012, 09:55 AM
RE: [Theory] Drastic dark areas? - by Damascus - 10-14-2012, 08:37 PM
RE: [Theory] Drastic dark areas? - by The chaser - 10-15-2012, 12:05 PM
RE: [Theory] Drastic dark areas? - by Wapez - 10-15-2012, 03:21 PM
RE: [Theory] Drastic dark areas? - by The chaser - 10-15-2012, 05:50 PM
RE: [Theory] Drastic dark areas? - by Wapez - 10-15-2012, 08:43 PM
RE: [Theory] Drastic dark areas? - by The chaser - 10-15-2012, 09:02 PM



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