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Living Memories - Total Conversion
Wapez Offline
Senior Member

Posts: 360
Threads: 37
Joined: Mar 2012
Reputation: 19
#8
RE: Living Memories - Total Conversion

(10-13-2012, 10:07 AM)Kman Wrote: Think I know where you got the idea behind that third screenshot ^^

Can't really make an accurate judgement of this in its current state since like you said they're WIP screenshots, but the first thing that jumps out to me is that you don't seem to have lowered the tile count on your planes. That's a very crucial step in mapping that a lot of people skip over just because they don't know how to or that they even can, but if you don't you can very clearly see the texture repeat (plus it looks unnaturally small). You also don't seem to be using any decals or particles, which can add a looooot of character to your maps. Other than that, I'd just say work on the issues Andy brought up.
Yep, all of those things are coming.

Founder & Legally Accountable Publisher of Red Line Games.
Environment & Gameplay Designer and Scripter.
http://moddb.com/mods/in-lucys-eyes
10-13-2012, 11:01 AM
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Messages In This Thread
Living Memories - Total Conversion - by Wapez - 10-12-2012, 09:43 PM
RE: Living Memories - Total Conversion - by Wapez - 10-12-2012, 10:19 PM
RE: Living Memories - Total Conversion - by Adny - 10-13-2012, 12:06 AM
RE: Living Memories - Total Conversion - by Wapez - 10-13-2012, 09:26 AM
RE: Living Memories - Total Conversion - by Kman - 10-13-2012, 10:07 AM
RE: Living Memories - Total Conversion - by Wapez - 10-13-2012, 11:01 AM
RE: Living Memories - Total Conversion - by Wapez - 10-19-2012, 05:27 PM
RE: Living Memories - Total Conversion - by Adny - 10-20-2012, 12:11 AM
RE: Living Memories - Total Conversion - by Wapez - 10-22-2012, 11:45 AM
RE: Living Memories - Total Conversion - by Wapez - 10-22-2012, 04:11 PM



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