void Map (string &in asEntity, int alState)
{
if (alState == 1)
{
ChangeMap("00_Buda.map", "PlayerStartArea_1", "14_elevator_activate.snt", "elevator_move_normal.snt");
}
}
My hpl.log...
Spoiler below!
------- SCRIPT OUTPUT BEGIN --------------------------
main (1, 1) : INFO : Compiling void OnStart()
main (3, 2) : ERR : No matching signatures to 'AddUseItemCallback(string@&, string@&, string@&, const bool)'
main (3, 2) : INFO : Candidates are:
main (3, 2) : INFO : void AddUseItemCallback(string&in, string&in, string&in, string&in, bool)
main (4, 2) : ERR : No matching signatures to 'AddUseItemCallback(string@&, string@&, string@&, const bool)'
main (4, 2) : INFO : Candidates are:
main (4, 2) : INFO : void AddUseItemCallback(string&in, string&in, string&in, string&in, bool)
------- SCRIPT OUTPUT END ----------------------------
FATAL ERROR: Could not load script file 'TheManMachine/maps/14_MechanicalLaboratory.hps'!
main (3, 2) : ERR : No matching signatures to 'AddUseItemCallback(string@&, string@&, string@&, const bool)'
main (4, 2) : ERR : No matching signatures to 'AddUseItemCallback(string@&, string@&, string@&, const bool)'