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Texture, Model & Animation Help Editing or adding new textures to objects
The chaser Offline
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RE: Editing or adding new textures to objects

(12-06-2012, 10:15 PM)4WalledKid Wrote: Thanks! But lets say I want to share my CS but I don't want the game files of other people to be replaced. I want to make a new wall so I copied the default.dae and the default.msh into the CS folder. and edited the .dds file, is the game going to look for that file when running?
Well, fucks are going to explain it another time:

So:

In your fu**ing CS folder, make a fu**ing folder named "static_objects". Put the fu**ing folders with the fu**ing walls with their fu**ing textures in there, and you are done. The fu**ing game needs the fu**ing models to be in the fu**ing Amnesia's folders, but when you play fu**ing Amnesia, it searches for the stuff in the fu**ing CS folder too.

Did it work with fucks?

THE OTHERWORLD (WIP)
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Aculy iz dolan.
12-06-2012, 10:35 PM
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RE: Editing or adding new textures to objects - by The chaser - 12-06-2012, 10:35 PM



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