(09-16-2014, 06:29 AM)DeAngelo Wrote: I know I'm the village idiot running into the city hall meeting naked screaming "I GOT AN IDEA!", but couldn't you just make custom versions of a bunch of objects, edit the mat or dds or whatever files to be b&w and pop that into the game? I did that once to give a grunt clown makeup. Obviously things like the inventory screen or damage would still have color, but it would theoretically accomplish the effect on a smaller scale if the bigger stuff doesn't work out.
It becomes extremely repetitive, let alone, requires a full edit of practically every .dds file
I have done this before. It is accomplishable simply by following the instructions. The
core part about it though makes it tough - by changing stuff in there, you are hoping the user does not mind with the Vanilla Amnesia becoming not so Vanilla anymore. Editting core files is never a good idea unless you know what you are doing.