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~Cinematic Main Menu Mods - Finished: 1
Statyk Offline
Schrödinger's Mod

Posts: 4,390
Threads: 72
Joined: Sep 2011
Reputation: 241
#14
RE: ~Cinematic Main Menu Mod - WIP (Need area ideas!)

Just a quick update. I'm finally done "mapping" the Entrance Hall in Maya. I wanted to make sure all materials and split models worked and were in proper place after freezing-reseting their transformations (making every object in this model's point of axis at 0,0,0, rotation, 0,0,0, and scale, 0,0,0). So I exported it, ran it through ModelView, and everything turned out perfect <3. Check it out. I imported it into ModelEditor and took screenshots of specific areas.

NOTE: There is no light nor billboard yet as I need the bone to attach them to. The lighting will be done in the final export (export that involves the animations)

Spoiler below!

[Image: cinematic_prev_1_by_statyk94-d5qc3dg.png]

(This post was last modified: 01-04-2013, 03:24 AM by Statyk.)
01-04-2013, 03:21 AM
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Messages In This Thread
RE: ~Cinematic Main Menu Mod - WIP (Need area ideas!) - by Statyk - 01-04-2013, 03:21 AM
RE: ~Cinematic Main Menu Mod - WIP - by Rapture - 01-20-2013, 07:24 AM
RE: ~Cinematic Main Menu Mod - WIP - by Statyk - 01-20-2013, 06:05 PM
RE: ~Cinematic Main Menu Mod - WIP - by Statyk - 01-20-2013, 07:37 PM
RE: ~Cinematic Main Menu Mod - WIP - by Daemian - 01-21-2013, 12:38 AM
RE: ~Cinematic Main Menu Mod - WIP - by No Author - 01-21-2013, 05:59 AM
RE: ~Cinematic Main Menu Mod - WIP - by Statyk - 01-21-2013, 07:22 AM
RE: ~Cinematic Main Menu Mod - WIP - by Statyk - 01-22-2013, 06:47 AM
RE: ~Cinematic Main Menu Mod - WIP - by Statyk - 01-22-2013, 07:26 AM
RE: ~Cinematic Main Menu Mod - WIP - by Rapture - 01-22-2013, 08:04 AM



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