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Custom Sounds
The chaser Offline
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Posts: 2,486
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Joined: Jun 2012
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#2
RE: Custom Sounds

You have to edit the .ent file of the brute in order to make it work:

Open the model editor. Then, open the brute entity. Go to the UserDefinedVariables and Animations: There are a lot of sounds there. Change the names for your own sounds.

THE OTHERWORLD (WIP)
[Image: k6vbdhu]

Aculy iz dolan.
01-31-2013, 02:04 PM
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Messages In This Thread
Custom Sounds - by 39Games - 01-31-2013, 10:40 AM
RE: Custom Sounds - by The chaser - 01-31-2013, 02:04 PM
RE: Custom Sounds - by 39Games - 01-31-2013, 02:24 PM
RE: Custom Sounds - by FlawlessHappiness - 01-31-2013, 02:29 PM
RE: Custom Sounds - by Your Computer - 01-31-2013, 04:21 PM
RE: Custom Sounds - by 39Games - 02-01-2013, 06:15 AM



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