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Playsound at SetEntityPlayerlookatCallback?
Tiger Away
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Posts: 1,874
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#7
RE: Playsound at SetEntityPlayerlookatCallback?

Everythings working fine and dandy and the debug message shows up, but it doesn't play the sound.

Here's my sound file:

<SOUNDENTITY>
  <SOUNDS>
      <Main>
          <Sound File="TestStory/sounds/21_scream5.ogg"/>
      </Main>
  </SOUNDS>
  <PROPERTIES Volume="10" MinDistance="1" MaxDistance="20" Random="1" Interval="0" FadeEnd="False" FadeStart="False" Stream="True" Loop="False" Use3D="True" Blockable="False" BlockVolumeMul="0" Priority="0" />
</SOUNDENTITY>
(This post was last modified: 02-02-2013, 11:54 PM by Tiger.)
02-02-2013, 11:53 PM
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RE: Playsound at SetEntityPlayerlookatCallback? - by Tiger - 02-02-2013, 11:53 PM



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