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Disable enemy triggers
Knusper. Offline
Member

Posts: 58
Threads: 7
Joined: Feb 2013
Reputation: 2
#1
Disable enemy triggers

Hey all,

This is my first thread and I hope its in the rigt topic ...
I have a problem on my new custom story.
Some of the grunts on my map shall be not able to react to the player,
so that you can go near to them and they dont attac you.

first I read much about "disableenemytrigger". There is a button on
the enemys page in the editor. And I made a script to disable them.
But then the monsters disappear.
Is there a way to do this? Do I have to make scripts or change the enemys
settings?

Thx for reading,

Knusper
(This post was last modified: 02-23-2013, 09:44 PM by Knusper..)
02-23-2013, 10:16 AM
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Messages In This Thread
Disable enemy triggers - by Knusper. - 02-23-2013, 10:16 AM
RE: Disable enemy triggers - by MulleDK19 - 02-23-2013, 10:18 AM
RE: Disable enemy triggers - by Knusper. - 02-23-2013, 10:26 AM
RE: Disable enemy triggers - by PutraenusAlivius - 02-23-2013, 10:27 AM
RE: Disable enemy triggers - by Knusper. - 02-23-2013, 10:33 AM
RE: Disable enemy triggers - by PutraenusAlivius - 02-23-2013, 10:47 AM
RE: Disable enemy triggers - by 343 - 02-23-2013, 12:54 PM
RE: Disable enemy triggers - by Knusper. - 02-23-2013, 01:47 PM
RE: Disable enemy triggers - by PutraenusAlivius - 02-23-2013, 02:32 PM
RE: Disable enemy triggers - by tonitoni1998 - 02-23-2013, 02:35 PM
RE: Disable enemy triggers - by Knusper. - 02-23-2013, 09:33 PM



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