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Enemy respawn?
Kirbypwnage Offline
Junior Member

Posts: 46
Threads: 4
Joined: Feb 2013
Reputation: 1
#22
RE: Enemy respawn?

(02-24-2013, 01:35 PM)Smoke Wrote:
void Monsterfunction(string &in asParent, string &in asChild, int alState)
{
AddLocalVarInt("monster", -1);
AddTimer("", 0.1f, "monsterspawn");
}

void monsterspawn(string &in asTimer)
{
if(GetLocalVarInt("monster") == 0)
{
CheckPoint("checkpoint", "PlayerStartArea_2", "check", "Messages", "monsterhint");
SetMessage("Messages", "henrytalk4", 0);
SetEntityActive("floyd", true);
SetEntityActive("charles", true);
}
else
{
}
}

This might do it.
And you also have to change the true in addentitycollidecallback to false, so it wont delete itself

Okay, thanks! I'll test it later. Wink

EDIT: It worked! Thank you for your help, I appreciate it! Big Grin

Currently working on:
Archedale Castle: Cold Hunger
http://www.moddb.com/mods/archedale-castle
(This post was last modified: 02-24-2013, 04:58 PM by Kirbypwnage.)
02-24-2013, 02:34 PM
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Messages In This Thread
Enemy respawn? - by Kirbypwnage - 02-23-2013, 02:13 PM
RE: Enemy respawn? - by PutraenusAlivius - 02-23-2013, 02:31 PM
RE: Enemy respawn? - by Kirbypwnage - 02-23-2013, 02:35 PM
RE: Enemy respawn? - by tonitoni1998 - 02-23-2013, 02:47 PM
RE: Enemy respawn? - by Kirbypwnage - 02-23-2013, 02:50 PM
RE: Enemy respawn? - by OriginalUsername - 02-23-2013, 02:56 PM
RE: Enemy respawn? - by Kirbypwnage - 02-23-2013, 02:59 PM
RE: Enemy respawn? - by OriginalUsername - 02-23-2013, 03:14 PM
RE: Enemy respawn? - by Kirbypwnage - 02-23-2013, 03:38 PM
RE: Enemy respawn? - by OriginalUsername - 02-23-2013, 03:52 PM
RE: Enemy respawn? - by tonitoni1998 - 02-23-2013, 03:57 PM
RE: Enemy respawn? - by Kirbypwnage - 02-23-2013, 06:18 PM
RE: Enemy respawn? - by OriginalUsername - 02-23-2013, 06:38 PM
RE: Enemy respawn? - by Kirbypwnage - 02-23-2013, 06:59 PM
RE: Enemy respawn? - by tonitoni1998 - 02-23-2013, 07:36 PM
RE: Enemy respawn? - by Kirbypwnage - 02-23-2013, 07:39 PM
RE: Enemy respawn? - by tonitoni1998 - 02-23-2013, 08:02 PM
RE: Enemy respawn? - by OriginalUsername - 02-23-2013, 08:19 PM
RE: Enemy respawn? - by Kirbypwnage - 02-24-2013, 11:48 AM
RE: Enemy respawn? - by PutraenusAlivius - 02-24-2013, 12:22 PM
RE: Enemy respawn? - by OriginalUsername - 02-24-2013, 01:35 PM
RE: Enemy respawn? - by Kirbypwnage - 02-24-2013, 02:34 PM
RE: Enemy respawn? - by OriginalUsername - 02-24-2013, 05:49 PM



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