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Astraphobia (FULL)
nzim Offline
Junior Member

Posts: 12
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Joined: Feb 2013
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#7
RE: Astraphobia (FULL)

Just finished it.
I think it is quite enjoyable so I'd give it a 9/10. Some major drawbacks for me was the total lack of hints. The only hint you get is when you need a key to unlock a door. In the last few minutes of the game if the player hasn't been playing other CS they wouldn't know what to do with the bucket - how to fill it or what to do when it is filled.
Other than that I think the CS is really well made. Sounds and music were nice, the monsters were scary enough. Maybe the water monster wasn't vicious enough although I don't find this personally a bad side Big Grin
I really advise you to make a small patch fixing these "problems" - the lack of hints. I think for some players it would be essential to know what to do in the
Spoiler below!
sewers when you can't reach the ladder or what to do with the stuck lever
And another thing which I found quite strange - in the inventory a flashlight and batteries were present but I never figured out how to use the flashlight - it always showed me the lantern. And using the batteries I fueled the lantern. Don't know if a bug or not but it was worth mentioning Big Grin
06-26-2013, 12:12 PM
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Messages In This Thread
Astraphobia (FULL) - by Cyphermur9t - 04-28-2013, 07:46 AM
RE: Astraphobia (FULL) - by 7heDubz - 04-28-2013, 07:56 AM
RE: Astraphobia (FULL) - by ShiningBlader - 04-28-2013, 01:02 PM
RE: Astraphobia (FULL) - by DnALANGE - 04-28-2013, 03:14 PM
RE: Astraphobia (FULL) - by zoomos - 04-28-2013, 07:19 PM
RE: Astraphobia (FULL) - by Cyphermur9t - 06-23-2013, 10:30 PM
RE: Astraphobia (FULL) - by nzim - 06-26-2013, 12:12 PM
RE: Astraphobia (FULL) - by hsweezy - 08-05-2013, 06:59 AM
RE: Astraphobia (FULL) - by TheWalshinator - 08-05-2013, 07:22 AM
RE: Astraphobia (FULL) - by TheWalshinator - 08-06-2013, 07:12 AM



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