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When interact Entity 'Get Item'
Kullin Offline
Member

Posts: 218
Threads: 23
Joined: May 2013
Reputation: 3
#8
RE: When interact Entity 'Get Item'

Oh it don't show that, but you can use the:

SetMessage(string& asTextCategory, string& asTextEntry, float afTime);
asTextCategory - the category in the .lang file
asTextEntry - the entry in the .lang file
afTime - determines how long the message is displayed. If time is < =0 then the life time is calculated based on string length.
(This post was last modified: 06-09-2013, 03:16 PM by Kullin.)
06-09-2013, 03:16 PM
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Messages In This Thread
RE: When interact Entity 'Get Item' - by Kullin - 06-09-2013, 02:39 PM
RE: When interact Entity 'Get Item' - by Kullin - 06-09-2013, 02:43 PM
RE: When interact Entity 'Get Item' - by Kullin - 06-09-2013, 03:04 PM
RE: When interact Entity 'Get Item' - by Kullin - 06-09-2013, 03:16 PM
RE: When interact Entity 'Get Item' - by Kullin - 06-09-2013, 03:28 PM
RE: When interact Entity 'Get Item' - by Kullin - 06-09-2013, 03:33 PM



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