Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 10 Vote(s) - 2.6 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Amnesia: A Machine For Pigs Discussion Topic Part 4
Najtnub Offline
Junior Member

Posts: 10
Threads: 0
Joined: Aug 2013
Reputation: 0
#3
RE: Amnesia: A Machine For Pigs Discussion Topic Part 4

Alright so I'm very excited about the release of this game next week. I have been keeping myself away from spoilers even though it's been quite difficult I must say. So I've had a lot of time thinking about what AMFP will bring in form of new gameplay and situations.

One thing that comes to mind are the half-submerged water areas in TDD which I believed had a very lasting effect on many players in the way that it created a strong fear of water from then on throughout the game.

Perhaps at some point during the game our lamp will stop working, or start flickering while we try to solve a puzzle of some sort in a very dark room. What do you guys think? What would you like to see?

Edit: not sure if I need to mention this but: no spoilers
(This post was last modified: 09-04-2013, 05:40 PM by Najtnub.)
09-04-2013, 05:38 PM
Find


Messages In This Thread
Nopes. - by felixmole - 09-04-2013, 05:30 PM
RE: Amnesia: A Machine For Pigs Discussion Topic Part 4 - by Najtnub - 09-04-2013, 05:38 PM



Users browsing this thread: 5 Guest(s)