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Opinions on how TCR & FG are dealing with AAMFP criticism
jiersk Offline
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RE: Opinions on how TCR & FG are dealing with AAMFP criticism

(10-03-2013, 11:33 AM)Paddy Wrote:
(10-03-2013, 11:03 AM)grrrz Wrote: I guess everything has been said here, but overall I don't like the notion that people are "client" of the "THe Chinese Room company" and that their 20 bucks give them such a sense of entitlement to harass them, track down everything they've said publicly and look closely to everything that looks like a contradiction. The Chinese Room is a few people operation, and they're allow to have humans flaws and reactions without being scrutinized over every little detail. If people can't express themselves with a healthy dose of anger (which was directed toward very specific people who got what they were looking for), just because they're supposed to represent their "company", and they're not "professional" then f** it.

None of this would even have come up had Jessica Curry not written an article which lamented how the critics were focusing on the lack of mechanics and scariness. That they focused on those things at all is The Chinese Room's own fault, as evidenced by their statements in the press since February 2012 up until the release of the game, which is why it was important to dig up those quotes; they're entirely responsible for any expectations gamers had about what AAMFP would be. The way they've reacted to the criticism would make you believe that they'd never said the things they demonstrably did say.

I loved the game and I disagree with 99.9% of the criticisms it has received, but I can't stand the pretentious hand-waving childishness of TCR when they act like they're being persecuted for having the audacity to "break the mould" of gaming when in reality they're just really bad at giving interviews.

Paddy, sometimes ( or often ) I don't agree with things you say ( nothing personal, you just have a very different opinion than me ). But this post just almost made me love you. You just kinda show that you don't have to love the company to love the game.

DP I hope you read this.
You have promised us a game that would be really terrifying, and what did you give us? An averagely scary game, not what you promised. And you go donkey balls about people getting mad about that? You should have said from the beginning that it would be a not very scary game that would focus on telling a story, if you would have done that you would have gotten very different reactions afterwards ( better ones I guess ). But I think that you mostly promised us a scary game because that is what most of this community want and ofcourse, you want to sell your game a lot. So you tell a lie to sell your game a lot and get more money out of it. Which makes it even stranger that you get mad.
For the next thing you produce: Make HONEST commerials etc. Don't promise something you aren't gonna give.

Life is a joke made by someone with a bad sense of humor.
(This post was last modified: 10-03-2013, 09:14 PM by jiersk.)
10-03-2013, 09:07 PM
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RE: Opinions on how TCR & FG are dealing with AAMFP criticism - by jiersk - 10-03-2013, 09:07 PM



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