Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Segmentation fault launcher and AmnesiaAMFP.bin.x86_64
Joseph Curwen Offline
Member

Posts: 63
Threads: 8
Joined: Aug 2010
Reputation: 0
#10
Solved: 9 Years, 4 Months ago RE: Segmentation fault launcher and AmnesiaAMFP.bin.x86_64

(09-18-2013, 02:12 PM)Urkle Wrote: What is your LANG env variable set to?

echo $LANG

My $LANG is set to: eo.UTF-8
(This is Esperanto)

OK, I found it.

If you set your LANG=C then both the Game and the Launcher run.

Thank you very much for your help, this solution really was not obvious to me.

Just out of curiosity: Why did you suspect the $LANG env and why does it crash when it does not recognize its contents? This clearly is not intended behaviour, is it?
(This post was last modified: 09-18-2013, 05:27 PM by Joseph Curwen.)
09-18-2013, 05:11 PM
Find


Messages In This Thread
RE: Segmentation fault launcher and AmnesiaAMFP.bin.x86_64 - by Joseph Curwen - 09-18-2013, 05:11 PM



Users browsing this thread: 1 Guest(s)