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Re-texture a door way?
The chaser Offline
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Posts: 2,486
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#10
RE: Re-texture a door way?

Only the mesh? Then:

http://wiki.frictionalgames.com/hpl2/thi...3d/blender


This page has the process quite well.

Referring to the material thing:

Let's say we have a folder called /static_objects/yourwall/. Open the Material Editor and choose the diffuse, normal, specular and height map, and make a material called THE SAME AS YOUR DIFFUSE TEXTURE (lots of people fail here, so I put caps lock).

The folder should look like this:

-yourwall.dae
-yourwall.msh (if it has been already loaded into Amnesia)
-yourwall.dds
///Other yourwall.dds (nrm, spec, height)
-yourwall.mat

With this, it should work properly Smile

THE OTHERWORLD (WIP)
[Image: k6vbdhu]

Aculy iz dolan.
10-20-2013, 08:26 AM
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Messages In This Thread
Re-texture a door way? - by GoreGrinder99 - 10-20-2013, 01:27 AM
RE: Re-texture a door way? - by PutraenusAlivius - 10-20-2013, 02:19 AM
RE: Re-texture a door way? - by GoreGrinder99 - 10-20-2013, 02:24 AM
RE: Re-texture a door way? - by PutraenusAlivius - 10-20-2013, 03:27 AM
RE: Re-texture a door way? - by GoreGrinder99 - 10-20-2013, 03:55 AM
RE: Re-texture a door way? - by PutraenusAlivius - 10-20-2013, 05:30 AM
RE: Re-texture a door way? - by GoreGrinder99 - 10-20-2013, 05:38 AM
RE: Re-texture a door way? - by The chaser - 10-20-2013, 07:24 AM
RE: Re-texture a door way? - by GoreGrinder99 - 10-20-2013, 08:09 AM
RE: Re-texture a door way? - by The chaser - 10-20-2013, 08:26 AM
RE: Re-texture a door way? - by GoreGrinder99 - 10-20-2013, 08:55 AM
RE: Re-texture a door way? - by The chaser - 10-20-2013, 09:13 AM
RE: Re-texture a door way? - by GoreGrinder99 - 10-20-2013, 09:32 AM
RE: Re-texture a door way? - by The chaser - 10-20-2013, 10:28 AM
RE: Re-texture a door way? - by GoreGrinder99 - 10-20-2013, 07:38 PM



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