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A question on design
Kreekakon Offline
Pick a god and pray!

Posts: 3,063
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Joined: Mar 2012
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#2
RE: A question on design

I think it is diverse map layout, and the overall unlinearity of most of the maps.

Diverse layout as using curving hallways, and an extra set of stairs when otherwise a straight hallway may have very easily sufficed.

[Image: Tv0YgQb.gif]
Image by BandyGrass
12-14-2013, 05:56 AM
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Messages In This Thread
A question on design - by Froge - 12-14-2013, 05:38 AM
RE: A question on design - by Kreekakon - 12-14-2013, 05:56 AM
RE: A question on design - by Rapture - 12-14-2013, 06:40 AM
RE: A question on design - by Romulator - 12-14-2013, 07:05 AM
RE: A question on design - by Froge - 12-14-2013, 07:16 AM
RE: A question on design - by PutraenusAlivius - 12-14-2013, 07:22 AM
RE: A question on design - by Froge - 12-14-2013, 07:36 AM
RE: A question on design - by PutraenusAlivius - 12-14-2013, 07:55 AM
RE: A question on design - by Froge - 12-14-2013, 08:15 AM
RE: A question on design - by PutraenusAlivius - 12-14-2013, 08:55 AM
RE: A question on design - by The chaser - 12-14-2013, 01:06 PM



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