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Work in progress In Lucy's Eyes - Full Conversion Mod
Wapez Offline
Senior Member

Posts: 360
Threads: 37
Joined: Mar 2012
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#34
RE: In Lucy's Eyes - Full Conversion Mod

(06-07-2014, 01:05 PM)Acies Wrote: Since I'm viewing them during the day it's harder to see what's actually going on. Don't take this as anything negative, as I'm sure they look perfectly okay during nighttime :]

[Image: uBUC8iO.jpg]
My favourite one.

I think you should be less afraid of working with more pointlights. Adding very weak, faintly darkgreen and larger pointlights around your green lightsources, as well as some smaller more intensive ones 'at selected spots'. Possibly have more saturation on the lights around the lightsources.. I also think that you might want to recolor the rain into something slightly more green Smile

Edit: Good luck on the project!

Thanks for the feedback! We do use a LOT of pointlights with every kind of function one could have, I think the screenshots are bad at capturing it though. However I will keep what you said in mind in the future!

Forum wouldn't let me put this into the other screenshot post. It's a new shot we tried out today!

[Image: NAzYAR2.png]

Founder & Legally Accountable Publisher of Red Line Games.
Environment & Gameplay Designer and Scripter.
http://moddb.com/mods/in-lucys-eyes
(This post was last modified: 06-07-2014, 01:18 PM by Wapez.)
06-07-2014, 01:16 PM
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Messages In This Thread
In Lucy's Eyes - Full Conversion Mod - by Wapez - 02-05-2014, 05:46 PM
RE: In Lucy's Eyes - Full Conversion Mod - by Wapez - 06-07-2014, 01:16 PM
RE: In Lucy's Eyes - Full Conversion Mod - by AGP - 06-11-2014, 05:15 AM
RE: In Lucy's Eyes - Full Conversion Mod - by AGP - 06-13-2014, 08:04 AM
RE: In Lucy's Eyes - Full Conversion Mod - by AGP - 07-23-2014, 09:13 PM



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