Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Work in progress Non-Active Entity is active ingame
MacKetchup Offline
Junior Member

Posts: 25
Threads: 10
Joined: Apr 2013
Reputation: 0
#3
RE: Non-Active Entity is active ingame

(04-17-2014, 07:18 PM)Mudbill Wrote: Some entities are of Static type, which means you can not interact with them or script with them. What you can do to counter this is to open the entity in your model editor and go to Edit > User Defined Variables. At the top is type and sub type, which probably says StaticProp and blank. Change it to (type) Entity and (sub type) Static instead, and that should allow you to do things with it. Save as a new entity in the same location, and copy the .ent file into your custom story's folder as well.

For example:
Amnesia root\entities\cloth\cloth_pile01_dyn.ent
Amnesia root\custom_stories\YourStory\entities\cloth_pile01_dyn.ent


(I don't remember if that was the name of it, but I think the cloth pile is one entity acting like this.)

im using the on called armor. Which just is a stand with armor on it
04-17-2014, 07:40 PM
Find


Messages In This Thread
RE: Non-Active Entity is active ingame - by MacKetchup - 04-17-2014, 07:40 PM



Users browsing this thread: 1 Guest(s)