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[Updated]Invisible AMFP meshes? (And Other Questions)
Mudbill Offline
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Posts: 3,881
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#9
RE: Invisible AMFP meshes?

It might be quicker to look at the .mat files instead of the .dae files since they contain less. The .ent file tells which model file to use (dae), the .mat file says which texture file to use (dds), the .dae file tells which texture is used too, but I don't think it's used, because it uses the original texture file, whereas Amnesia filters those textures through material files. I'm assuming the .msh file tells the game which mat file to use for each model.

07-22-2014, 11:00 AM
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Messages In This Thread
RE: Invisible AMFP meshes? - by Artsy - 07-20-2014, 11:36 PM
RE: Invisible AMFP meshes? - by DeAngelo - 07-20-2014, 11:53 PM
RE: Invisible AMFP meshes? - by Daemian - 07-21-2014, 03:32 AM
RE: Invisible AMFP meshes? - by DeAngelo - 07-21-2014, 05:44 AM
RE: Invisible AMFP meshes? - by DeAngelo - 07-22-2014, 08:52 AM
RE: Invisible AMFP meshes? - by Mudbill - 07-22-2014, 11:00 AM
RE: Invisible AMFP meshes? - by Daemian - 07-22-2014, 07:49 PM
RE: Invisible AMFP meshes? - by DeAngelo - 07-22-2014, 08:02 PM
RE: Invisible AMFP meshes? - by Mudbill - 07-22-2014, 09:34 PM
RE: Invisible AMFP meshes? - by DeAngelo - 07-22-2014, 10:37 PM
RE: Invisible AMFP meshes? - by Daemian - 07-23-2014, 12:31 AM
RE: Invisible AMFP meshes? - by Mudbill - 07-23-2014, 01:11 AM



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