Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 1 Vote(s) - 5 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Carnivorous Jellybean's Re-Textured Models
The chaser Offline
Posting Freak

Posts: 2,486
Threads: 76
Joined: Jun 2012
Reputation: 113
#33
RE: Carnivorous Jellybean's Re-Textured Models

That's not how you import that kind of things:

Select the folder "suitor_statue" that you just downloaded and put it in "entities/enemy/". Next time you open the editor, it'll be there. Please note my post:

The only thing you'll have to do is to put "suitor_statue_static (I think it's called this way)" to false, like this:

void X (XXXXXX)
{
SetEntityActive("suitor_statue", true);
SetEntityActive("suitor_statue_static", false);
}

THE OTHERWORLD (WIP)
[Image: k6vbdhu]

Aculy iz dolan.
08-16-2014, 12:24 AM
Find


Messages In This Thread
RE: Carnivorous Jellybean's Re-Textured Models - by The chaser - 08-16-2014, 12:24 AM
RE: Carnivorous Jellybean's Re-Textured Models - by LazzerBackup - 04-19-2015, 10:58 AM



Users browsing this thread: 1 Guest(s)