Oh wow, we're going
there.
If we are going there, we need to all agree on a definition. Please, let's not use the bro-gamer definition of "pretentious": anything that requires or encourages intellectual involvement, or that challenges the idea of what a game is, i.e. not-a-games, or that focuses on aesthetics or narrative rather than mechanics, or that opts for a symbolic or representational style rather than striving for realism. Blech.
Until I started hearing people apply it to games in the last couple of years, this is the only definition of the word that I was aware of:
oxforddictionaries.com Wrote:Pretentious Adj. Attempting to impress by affecting greater importance or merit than is actually possessed.
That said, I don't think it's possible for a
game to be pretentious. People can talk about games in a pretentious way. A game's packaging can be pretentious. Game journalism can be pretentious. Developers can be pretentious. You probably think
I'm being pretentious. (
Moi?) But a game, as a piece of media, is what it is and doesn't say anything about itself. Therefore it is not pretentious.