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Game closes when changing area or when saving
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#6
Solved: 4 Years, 5 Months, 1 Week ago RE: Game closes when changing area or when saving
Exact the same problem Ubuntu 14.04 64bit machine.
To pay for a game that in almost every area change or attempt to save the game crashes, is not funny.
Pls fix that problem

Version 1.20

-------- THE HPL ENGINE LOG ------------
Creating Engine Modules
--------------------------------------------------------
Creating graphics module
Creating system module
Creating resource module
Creating input module
Creating sound module
Creating physics module
Creating ai module
Creating gui module
Creating generate module
Creating haptic module
Creating scene module
--------------------------------------------------------

Initializing Resources Module
--------------------------------------------------------
Creating loader handlers
Creating resource managers
Adding loaders to handlers
--------------------------------------------------------

Initializing Graphics Module
--------------------------------------------------------
Init lowlevel graphics: 0x0 disp:2 bpp:32 fs:0 ms:0 gpufmt:2 cap:'Amnesia - The Dark Descent - Loading...' posSad-1x-1)
Setting video mode: 0 x 0 - 32 bpp
Init Glew...OK
Setting up OpenGL
Vendor: X.Org
Renderer: Gallium 0.4 on AMD CYPRESS
Version: 3.0 Mesa 10.1.3
Max texture image units: 16
Max texture coord units: 8
Max user clip planes: 8
Two sided stencil: 1
Vertex Buffer Object: 1
Anisotropic filtering: 1
Max Anisotropic degree: 16
Multisampling: 1
Texture compression: 1
Texture compression S3TC: 1
Auto generate MipMaps: 1
Render to texture: 1
Max draw buffers: 8
Max color render targets: 8
Packed depth-stencil: 1
Texture float: 1
GLSL Version: 1.30
ShaderModel 2: 1
ShaderModel 3: 1
ShaderModel 4: 0
OGL ATIFragmentShader: 0
Setting up G-Bugger: type: 0 texturenum: 3
Adding engine materials
Initializing DevIL
Vendor String: Abysmal Software
Version String: Developer's Image Library (DevIL) 1.7.8
Version Number: 178
Adding engine post effects
--------------------------------------------------------

Initializing Sound Module
--------------------------------------------------------
Initializing OpenAL
Available OpenAL devices:
0. PulseAudio Default(OpenAL default)
1. Cypress HDMI Audio [Radeon HD 5800 Series] Digital Stereo (HDMI) via PulseAudio
2. Internes Audio Analog Stereo via PulseAudio
3. ALSA Default
4. HDA Intel PCH [ALC887-VD Analog] (hw:0,0) via ALSA
5. HDA ATI HDMI [HDMI 0] (hw:3,3) via ALSA
6. PortAudio Default
7. No Output
Trying to open device 'PulseAudio Default'... Success!
Number of mono sources: 32
Streaming setup: 4 Buffers x 262144 bytes each
--------------------------------------------------------

Initializing Game Module
--------------------------------------------------------
Adding engine updates
Initializing script functions
--------------------------------------------------------

User Initialization
--------------------------------------------------------
--------------------------------------------------------

Game Running
--------------------------------------------------------
-------- Loading map 'menu_bg.map' ---------
Cache Loading: 271 ms
Entities: 68 ms
Compilation: 1 ms
Total: 343 ms
Meshes created: 26
Bodies created: 5
-------- Loading complete ---------
ERROR: Sampler aGoboMap does not exist, could not bind it to unit 5
Setting profile: 'Iassonas' Path: '/home/petros/.frictionalgames/Amnesia/Main/Iassonas/'
-------- BEGIN LOAD FROM /home/petros/.frictionalgames/Amnesia/Main/Iassonas/AutoSave_EntranceHall_2015_1_24_9_6_55_0.sav ---------
LOADING SAVE GAME!
-------- Loading map '02_entrance_hall.map' ---------
Cache Loading: 541 ms
Entities: 391 ms
Compilation: 11 ms
Total: 969 ms
Meshes created: 123
Bodies created: 43
-------- Loading complete ---------
WARNING: Could not find player start node ''
ERROR: StartPos '' does not exist!
-------- END LOAD ---------
ERROR: Sampler aGoboMap does not exist, could not bind it to unit 5
ERROR: Sampler aGoboMap does not exist, could not bind it to unit 5
ERROR: Sampler aGoboMap does not exist, could not bind it to unit 5
-------- Loading map '06_distillery.map' ---------
Cache Loading: 474 ms
ERROR: Sampler aDiffuseMap does not exist, could not bind it to unit 0
ERROR: Sampler aDiffuseMap does not exist, could not bind it to unit 0
ERROR: Loading entity rope_beam02_1: Skeletons in mesh file (/home/petros/.local/share/Steam/steamapps/common/Amnesia The Dark Descent/entities/equipment/rope_beam/rope_beam02.dae) and .ent file (/home/petros/.local/share/Steam/steamapps/common/Amnesia The Dark Descent/entities/equipment/rope_beam/rope_beam02.ent) differ! Probably caused by .ent not being up to date with mesh
ERROR: Loading entity rope_beam02_2: Skeletons in mesh file (/home/petros/.local/share/Steam/steamapps/common/Amnesia The Dark Descent/entities/equipment/rope_beam/rope_beam02.dae) and .ent file (/home/petros/.local/share/Steam/steamapps/common/Amnesia The Dark Descent/entities/equipment/rope_beam/rope_beam02.ent) differ! Probably caused by .ent not being up to date with mesh
ERROR: Loading entity rope_beam02_3: Skeletons in mesh file (/home/petros/.local/share/Steam/steamapps/common/Amnesia The Dark Descent/entities/equipment/rope_beam/rope_beam02.dae) and .ent file (/home/petros/.local/share/Steam/steamapps/common/Amnesia The Dark Descent/entities/equipment/rope_beam/rope_beam02.ent) differ! Probably caused by .ent not being up to date with mesh
Entities: 802 ms
Compilation: 11 ms
Total: 1391 ms
Meshes created: 272
Bodies created: 98
-------- Loading complete ---------
-------- BEGIN SAVE TO: /home/petros/.frictionalgames/Amnesia/Main/Iassonas/AutoSave_Distillery_2015_1_24_9_18_26_0.sav ---------
01-24-2015, 09:35 AM
Jump to the post that solved this thread.


Messages In This Thread
Game closes when changing area or when saving - by DebianGamer - 12-19-2014, 12:26 AM
RE: Game closes when changing area or when saving - by kbss - 12-30-2014, 11:43 PM
RE: Game closes when changing area or when saving - by Diomede - 01-05-2015, 05:31 PM
RE: Game closes when changing area or when saving - by Guest - 01-10-2015, 01:18 AM
RE: Game closes when changing area or when saving - by Guest - 01-24-2015, 09:35 AM
RE: Game closes when changing area or when saving - by DebianGamer - 02-20-2015, 11:29 AM
RE: Game closes when changing area or when saving - by Guest - 03-28-2015, 09:10 PM



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