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Script Help Focus Distance Debug Variable?
TheGreatCthulhu Offline
Member

Posts: 213
Threads: 10
Joined: Oct 2010
Reputation: 32
#10
RE: Focus Distance Debug Variable?

Nice.

Quote:It's just not as elegant as calculating the value fluidly.
Well, maybe not - but you have to work with what you've got available; that's on the implementation side, though; from the user experience / gameplay perspective, this probably works very well and feels smooth enough, right? If not, you should be able to make it feel smooth by controlling effect transitions themselves from the code?

Anyway, what I was suggesting is to actually construct the areas so that they work in conjunction with the structure of the level, in such a way so that you don't have to move them with the player at all.
(This post was last modified: 12-26-2014, 12:32 PM by TheGreatCthulhu.)
12-26-2014, 12:26 PM
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Messages In This Thread
RE: Focus Distance Debug Variable? - by Daemian - 12-20-2014, 03:40 PM
RE: Focus Distance Debug Variable? - by Mudbill - 12-20-2014, 09:34 PM
RE: Focus Distance Debug Variable? - by Mudbill - 12-20-2014, 10:09 PM
RE: Focus Distance Debug Variable? - by TheGreatCthulhu - 12-26-2014, 12:26 PM
RE: Focus Distance Debug Variable? - by Daemian - 12-27-2014, 04:22 PM
RE: Focus Distance Debug Variable? - by Daemian - 12-29-2014, 11:12 PM



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