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[SOLVED] StartPlayerLookAt following a grunt?
Mudbill Offline
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#6
RE: StartPlayerLookAt following a grunt?

Use RemoveTimer("grunt"); at the same time as the StopPlayerLookAt script. That will cancel the loop.

02-26-2015, 12:06 AM
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RE: StartPlayerLookAt following a grunt? - by Mudbill - 02-26-2015, 12:06 AM



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