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Making snow&rain "affect" some things?
FlawlessHappiness Offline
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RE: Making snow&rain "affect" some things?

(08-15-2015, 09:12 AM)Spelos Wrote: That would either look choppy or would be performance heavy.
You need to remember that such a refresh rate should be the same as player's FPS.
Creating and Removing a ParticleSystem 30 times a second or more might be too much.

But I didn't try it, so... you still might want to give it a go.

I was thinking 10 times a second. It's not like the player has lightning speed anyway Tongue

Trying is the first step to success.
08-15-2015, 09:15 AM
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RE: Making snow&rain "affect" some things? - by FlawlessHappiness - 08-15-2015, 09:15 AM



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