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Issue: I simply refuse to use the stun gun on any robot in Delta
EnDash Offline
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Posts: 35
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Joined: Apr 2013
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#26
RE: Issue: I simply refuse to use the stun gun on any robot in Delta

Spoiler below!

(09-25-2015, 04:32 AM)Sirandar Wrote: A closing note from the OP to the devs which of course they are free to ignore

Soma had a lot of great aspects. It was intriguing, thought provoking and relatively non-violent. It had great atmosphere, feel and good flow. It was beautiful to look at too and provided information to the player in very compelling and novel ways.

In a sense, Frictional may be one of the few devs that could make a game I would finish and enjoy and feel it was an enriching empowering experience. You probably cant even if you wanted to in the current gaming climate.

That said, Soma has a lot of company on my "I won't finish the game list" and since there is some possibility that you could make a game worth playing I will describe my experiences with games so you can assess my market niche.

1) Fallout 3, Oblivion, Skyrim = didn't finish but not due to moral outrage ... the quests were too bland and pointless to be worth my time. Same is true for most sandboxes. Some of Skyrims quests were OK, but you can imagine how much I likes the 1/2 done civil war.

2) Batman Arkham Asylum: Violent and fairly abusive to the player but there was a certain craftmanship to that countered that = Finished twice

3) All the other Batman and superhero games: Interesting sandboxes, annoying abusive games = didn't finish once

4) Prince of Persia Sand of Time: Mindless Storytelling but fun Finished 2x. All other Prince of Persia games = highly abusive

5) Myst Revelation: Played 8x over the years Still one of the best games ever made despite being linearish. Myst End of Ages: A crap 1/4 done game = still finished but only because it was 1/4 done.

6) Fallout New Vegas: The ultimate in mixed content. Guns, Violence, stupid, silly, buggy but somehow the game just worked and delivered a game I played 3 times

7) Deus Ex HR: Another highly conflicted game. The boss battles were highly abusive with a pacifist build and written by another dev. Eventually fixed after nobody cared anymore. Jensens story and the atmosphere prevailed = finished twice

8) NeverWinter Nights Series: MotB was a 1/2 finished masterpiece but only played once because I couldn't bring down the wall. Hordes of the Underdark was also great and I finished that twice. These games can be abusive if you build your character wrong.

9) Planescape Torment: Masterpiece in its time. Played 3x. Some choices were forced but they were well constructed

10) Dragon Age Origins: Played up to the part where you were forced to drink the darkspawn blood. The forced choice was understandable, but how they framed the choice and how my character responded was not == ended playing after that abuse. Never played a DA game again.

11) Mass Effect = Violent but not particularly abusive in my playthroughs. Some forced choices but they didn't cause me to quit. ME1 was a masterpiece. ME2 was a great game but I hated being the Elusive Man's bitch. ME3 had some fairly abusive battles, but it was still playable.

12) Crysis: Didn't have a PC good enough for the original. The second one I played and it was fun but no enough to buy sequels.

13) Assassins Creed: Played the first one and it bored me to tears and it is about assassinations. Never finished never bought another.

14) Portal: Bland subversive fun = finished both

15)Longest Journey and Dreamfall: Fully played and loved both. Dreamfall Chapters started will but descended into an unplayable mess in chapter 3

16) Vanishing of Ethan Carter: Played 3x and loved it. Yes its linear but no forced choices either.

17) Antichamber: Played 2x and loved it

18) Don't Starve: Seems innocuous but extremely abusive

19) Witcher Series: 1) Interesting enough to finish once due to atmosphere and story 2) Couldn't even make it 1/4 though, monster hunting sucked, too much politics, too many annoyances 3) Loved and hated it: player is forced to act a Geralt would so the freedom of action is actually very limited. A lot of poorly crafted forced choices. Monster hunting is fairly compelling. Some quests are very compelling. Geralt is very unempowered in this game with few satisfying choices to be made and lots of abusive ones. Every wolf and dog in the game attacks on sight. Every bandit and deserter is a homicidal maniac. Stopped playing this game in hopes modders can fix it ... unlikely though.

Before you scream about moral inconsistencies .... thats how life is and moral landscapes change over time


O_O

have you tried yoga?
09-25-2015, 05:14 AM
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RE: Issue: I simply refuse to use the stun gun on any robot in Delta - by EnDash - 09-25-2015, 05:14 AM



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