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Issue: I simply refuse to use the stun gun on any robot in Delta
Oscar House Offline
Senior Member

Posts: 302
Threads: 3
Joined: Nov 2010
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#38
RE: Issue: I simply refuse to use the stun gun on any robot in Delta

Related to the broken bots...

...
    // If the player is clever enough to go back to the broken bots
    Entity_SetPlayerInteractCallback("soma_kate_broken_copy_grab_*", "InteractBrokenKateBots", true);
...

    void InteractBrokenKateBots(const tString &in asEntity)
    {
        Map_AddTimer("8_InteractBrokenKateBot", 0.5f, "TimerPlayVoice");
    }

The sound it's trying to play (8_InteractBrokenKateBot) can't be found in the game files, so I'd imagine it would just be the player mentioning that the chip is busted or something.

[Image: 2exldzm.png]
09-27-2015, 01:19 PM
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RE: Issue: I simply refuse to use the stun gun on any robot in Delta - by Oscar House - 09-27-2015, 01:19 PM



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