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Game gets unresponsive after playing for 10 to 30 minutes
yandexx Offline
Junior Member

Posts: 18
Threads: 1
Joined: Sep 2015
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#1
Solved: 8 Years, 2 Months, 3 Weeks ago Exclamation  Game gets unresponsive after playing for 10 to 30 minutes

Hello Thomas and all of Frictional,

SOMA is hanging here around after half an hour of playing, sometimes just after 10 minutes, for no clear reason.
It's not crashing - instead the window becomes unresponsive while the audio is still playing, busy Windows cursor appears. Then if I click the screen, it asks if I want to stop the program.

I have captured a dump using procdump, like this:
c:\Program Files\Procdump>procdump.exe -ma -h soma.exe c:\temp\soma.dmp

ProcDump v7.0 - Writes process dump files
Copyright (C) 2009-2014 Mark Russinovich
Sysinternals - www.sysinternals.com
With contributions from Andrew Richards

Process:               Soma.exe (10188)
CPU threshold:         n/a
Performance counter:   n/a
Commit threshold:      n/a
Threshold seconds:     n/a
Hung window check:     Enabled
Log debug strings:     Disabled
Exception monitor:     Disabled
Exception filter:      *
Terminate monitor:     Disabled
Cloning type:          Disabled
Concurrent limit:      n/a
Avoid outage:          n/aa
Number of dumps:       1
Dump folder:           c:\temp\
Dump filename/mask:    soma


Press Ctrl-C to end monitoring without terminating the process.

[23:24:39] Hung Window:
[23:24:39] Dump 1 initiated: c:\temp\soma.dmp
[23:24:40] Dump 1 writing: Estimated dump file size is 2714 MB.
[23:25:01] Dump 1 complete: 2715 MB written in 22.3 seconds
[23:25:02] Dump count reached.

Opening this dump in WinDbg I see the following thread that has hanged (the rest are waiting):

*** ERROR: Symbol file could not be found.  Defaulted to export symbols for nvoglv64.dll -
nvoglv64!DrvPresentBuffers+0x17256d:
00000000`534b381d c3              ret
0:000> ~* k

.  0  Id: 27cc.54 Suspend: 0 Teb: 00007ff7`5c35e000 Unfrozen
Child-SP          RetAddr           Call Site
00000000`00c9f0c8 00000000`534b763e nvoglv64!DrvPresentBuffers+0x17256d
00000000`00c9f0d0 00000000`5306c74b nvoglv64!DrvPresentBuffers+0x17638e
00000000`00c9f100 00000000`5306e31e nvoglv64+0x82c74b
*** ERROR: Symbol file could not be found.  Defaulted to export symbols for Soma.exe -
00000000`00c9f190 00007ff7`5d3fe21d nvoglv64+0x82e31e
00000000`00c9f1d0 00007ff7`5d096f70 Soma+0x55e21d
00000000`00c9f200 00007ff7`5d119950 Soma+0x1f6f70
00000000`00c9f3c0 00007ff7`5d11d4e9 Soma+0x279950
00000000`00c9f410 00007ff7`5d096370 Soma+0x27d4e9
00000000`00c9f460 00007ff7`5d131d9f Soma+0x1f6370
00000000`00c9f4c0 00007ff7`5d131f4a Soma+0x291d9f
00000000`00c9f540 00007ff7`5d0d03be Soma+0x291f4a
00000000`00c9f5a0 00007ff7`5cfc2a7f Soma+0x2303be
00000000`00c9f6b0 00007ff7`5d07761b Soma+0x122a7f
00000000`00c9f6f0 00007ff7`5d4dc337 Soma+0x1d761b
00000000`00c9f770 00007ffe`1fe42d92 Soma!std::_Init_locks::operator=+0x6d7
00000000`00c9f820 00007ffe`20499f64 kernel32!BaseThreadInitThunk+0x22
00000000`00c9f850 00000000`00000000 ntdll!RtlUserThreadStart+0x34

Also if I look in System event logs, there are many nvlddmkm events right before the hang, such as:
\Device\Video1
NVRM: Graphics TEX Exception on (GPC 1, TPC 3):     TEX NACK / Page Fault

I have GTX 560 Ti 1 GB with 355.82 drivers.
Windows 10 x64.
Tried with vsync and without.

I have attached SOMA native logs (hpl.log etc.) to the post.

I wonder who's at fault here, SOMA or not. No other games crash and I haven't seen nVidia events before in the event log.

Let me know if you need the whole dump. It's 600 MB compressed 7z. Or I could maybe make a mini-dump the next time the game crashes.
Or if you provide me with symbol files I guess I could try to use them.


Attached Files
.zip   Soma.zip (Size: 7.82 KB / Downloads: 136)
09-29-2015, 09:56 PM
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Game gets unresponsive after playing for 10 to 30 minutes - by yandexx - 09-29-2015, 09:56 PM



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