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Custom Story pet peeves
Haimatsu Offline
Junior Member

Posts: 45
Threads: 4
Joined: Dec 2013
Reputation: 1
#4
RE: Custom Story pet peeves

(11-27-2015, 10:45 AM)Mudbill Wrote: >you picked up an item
>you use the item immediately
>item is never used again

I much prefer items to at least serve some proper purpose. In rare cases does this setup work for me. For example you pick up a crowbar, then use the crowbar on the closest door, and then the crowbar is removed from your inventory. If there's no real reason to use that item there, why is it there? The door might as well just be unlocked to begin with.
I think it's even worse when their excuse is that the item broke. At least let the player use the crowbar several times before it breaks - just because the crowbar is rusty doesn't mean it'll break in two from opening one door!

  • Cognito Ergo Sum
11-27-2015, 06:16 PM
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Messages In This Thread
Custom Story pet peeves - by Starmada - 11-27-2015, 05:30 AM
RE: Custom Story pet peeves - by Romulator - 11-27-2015, 06:07 AM
RE: Custom Story pet peeves - by Mudbill - 11-27-2015, 10:45 AM
RE: Custom Story pet peeves - by Haimatsu - 11-27-2015, 06:16 PM
RE: Custom Story pet peeves - by AGP - 11-28-2015, 08:32 AM
RE: Custom Story pet peeves - by JayTheGameGuy - 12-09-2016, 06:31 AM
RE: Custom Story pet peeves - by SlackerinDeNile - 11-30-2015, 05:10 AM
RE: Custom Story pet peeves - by DanielRand47 - 12-04-2015, 11:20 PM
RE: Custom Story pet peeves - by Daktoa - 02-03-2016, 10:48 AM
RE: Custom Story pet peeves - by Kurton - 02-05-2016, 05:21 AM
RE: Custom Story pet peeves - by Darkfire - 02-06-2016, 01:29 PM
RE: Custom Story pet peeves - by Spelos - 02-08-2016, 07:46 PM
RE: Custom Story pet peeves - by Mudbill - 02-08-2016, 10:54 PM



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