Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Blog: "Why Trial and Error will Doom Games"
Thomas Offline
Frictional Games

Posts: 2,634
Threads: 184
Joined: Apr 2006
Reputation: 68
#10
RE: Blog: "Why Trial and Error will Doom Games"

TeleProd:
I am curious if the immersion you obviously felt was with the game world or if it was with the act of playing. I have played some games, where I have been extremely tensed, been low on energy and know that the slightest mistake would lead to death and a lot of replay. During these plays I feel quite jumpy, concentrated and also extremly immersed in the experience. Even though al ot of trial-and-error might be involved. But it is not the game world I am immersed in, it is the game. I do not care about the characters or what my actions really mean, etc. It is more of a me against the game experience and it is quite different from being immersed in a simulated world and getting fear/tension of that.

I am interested to know how you consider your "Afraid of Monsters" - experience in respect to the above.
(This post was last modified: 04-17-2010, 12:15 AM by Thomas.)
04-17-2010, 12:14 AM
Find


Messages In This Thread
RE: Blog: "Why Trial and Error will Doom Games" - by Thomas - 04-17-2010, 12:14 AM



Users browsing this thread: 1 Guest(s)