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Solving some crashes
devqq Offline
Junior Member

Posts: 4
Threads: 1
Joined: May 2010
Reputation: 0
#1
Solving some crashes

void cSoundEntity::AddGlobalCallback(iSoundEntityGlobalCallback *apCallback)
{
mlstGobalCallbacks.push_back(apCallback);
}

This crashes the program currently. Access violation reading location error.
Is there a workaround?
05-16-2010, 01:52 AM
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Messages In This Thread
Solving some crashes - by devqq - 05-16-2010, 01:52 AM
RE: Solving some crashes - by Urkle - 05-16-2010, 03:48 AM
RE: Solving some crashes - by devqq - 05-16-2010, 04:51 PM
RE: Solving some crashes - by Urkle - 05-16-2010, 05:39 PM



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