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Why is the engine frame-rate limited?
MulleDK19 Offline
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Posts: 545
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#29
Solved: 8 Years, 1 Month, 4 Weeks ago RE: Why is the engine frame-rate limited?

(09-11-2010, 04:03 AM)Kleetus Wrote: My LCD's refresh rate is 60. The game's default config setting is 60FPS.

This is no different to what Vsync does. 60FPS for my monitor means it's synced.

Vsync times the frame buffer so that only entire frames are seen on screen.

If the frame-rate is the same as your refresh rate, only entire frames can be seen because that's all there is.

The fact that you keep claiming that limiting the FPS to equal the refresh of your monitor, shows how extremely ignorant you are.

Just because your monitor is refreshing at 60, and your FPS is 60 doesn't make them update at the same time.

Let me try to illustrate. Let's say your monitors refresh rate is 5, and your FPS is 5.

Now, I'll try to illustrate every time the game renders and every time your monitor refreshes (Illustrated by -)


[Image: VSyncExplanation.png]

[Image: 16455.png]
09-11-2010, 02:11 PM
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RE: Why is the engine frame-rate limited? - by MulleDK19 - 09-11-2010, 02:11 PM



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