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How to make encounters?
jens Offline
Frictional Games

Posts: 4,093
Threads: 199
Joined: Apr 2006
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#6
RE: How to make encounters?

I think you call the area spawn_hallucination? Then in the script you say that the area "spawn_hallucination" has a function called "Collidespawn_hallucination", but you call that function spawn_hallucination in the script, so rename it to Collidespawn_hallucination and it should work.

Also a tip, always add a debug message to places like this in your script. So in the Collidespawn_hallucination function below SetEntityActive("Grunt_fake", true); write AddDebugMessage("Entered Area!!!", false); and that way you will easily see that if the message "Entered Area!!!" is shown in the bottom left ingame, you know the function works.
09-15-2010, 08:21 AM
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Messages In This Thread
How to make encounters? - by sacroid - 09-15-2010, 12:40 AM
RE: How to make encounters? - by MulleDK19 - 09-15-2010, 02:53 AM
RE: How to make encounters? - by sacroid - 09-15-2010, 06:26 AM
RE: How to make encounters? - by theDARKW0LF - 09-15-2010, 08:08 AM
RE: How to make encounters? - by sacroid - 09-15-2010, 08:16 AM
RE: How to make encounters? - by jens - 09-15-2010, 08:21 AM
RE: How to make encounters? - by sacroid - 09-15-2010, 08:25 AM
RE: How to make encounters? - by sacroid - 09-15-2010, 02:21 PM
RE: How to make encounters? - by jens - 09-15-2010, 02:31 PM
RE: How to make encounters? - by sacroid - 09-15-2010, 02:41 PM
RE: How to make encounters? - by Tony32 - 01-12-2011, 02:46 PM
RE: How to make encounters? - by sacroid - 09-15-2010, 04:24 PM
RE: How to make encounters? - by jens - 09-15-2010, 05:01 PM
RE: How to make encounters? - by sacroid - 09-15-2010, 05:11 PM
RE: How to make encounters? - by Ethril - 01-12-2011, 07:53 AM
RE: How to make encounters? - by Neatherblade - 01-12-2011, 08:54 PM



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