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Custom assets and objects for map making?
Thomas Offline
Frictional Games

Posts: 2,634
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Joined: Apr 2006
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#8
RE: Custom assets and objects for map making?

Quote:Will the culling system work well with this? If so i really would like to work in this way because i'm more fast on the my 3d apps them the level editor.

Just make sure the static object consists of several submeshes and all should be good.
09-17-2010, 11:08 AM
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RE: Custom assets and objects for map making? - by Thomas - 09-17-2010, 11:08 AM



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