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Loading custom assets (graphics) into mod
ghoststeam217 Offline
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Joined: Apr 2016
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#4
RE: Loading custom assets (graphics) into mod

Never mind. Running it as a mod worked as it actually read the entry.hpc file. However how would I run this 'mod' in developer mod so that it loads my custom assets and allows me to reload the map? (So I can test what the new security map would look like)
04-16-2016, 03:52 AM
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RE: Loading custom assets (graphics) into mod - by ghoststeam217 - 04-16-2016, 03:52 AM



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