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Loading custom assets (graphics) into mod
Romulator Offline
Not Tech Support ;-)

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#5
RE: Loading custom assets (graphics) into mod

(04-16-2016, 03:52 AM)ghoststeam217 Wrote: Never mind. Running it as a mod worked as it actually read the entry.hpc file. However how would I run this 'mod' in developer mod so that it loads my custom assets and allows me to reload the map? (So I can test what the new security map would look like)

At the end of SOMA's resource file (in the root), add a directory for the "/mods" folder, with true for adding subdirectories. That should include it when SomaDev.bat is run.

Discord: Romulator#0001
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04-16-2016, 08:06 AM
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RE: Loading custom assets (graphics) into mod - by Romulator - 04-16-2016, 08:06 AM



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