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The trick with the sound
Pandemoneus Offline
Senior Member

Posts: 328
Threads: 2
Joined: Sep 2010
Reputation: 0
#10
RE: The trick with the sound

void CollidePlayerWithAreaCreep(string &in asParent, string &in asChild, int alState)
{
PlaySoundAtEntity("Creep", "scare_animal_squeal.snt", "Player", 1, false);
}

Here you go!

09-19-2010, 06:00 PM
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Messages In This Thread
The trick with the sound - by Dismortal - 09-17-2010, 04:41 AM
RE: The trick with the sound - by jens - 09-17-2010, 07:13 AM
RE: The trick with the sound - by Dismortal - 09-17-2010, 01:44 PM
RE: The trick with the sound - by jens - 09-17-2010, 01:59 PM
RE: The trick with the sound - by Dismortal - 09-17-2010, 02:40 PM
RE: The trick with the sound - by Cgturner - 09-17-2010, 03:31 PM
RE: The trick with the sound - by jens - 09-17-2010, 04:24 PM
RE: The trick with the sound - by Cgturner - 09-17-2010, 04:28 PM
RE: The trick with the sound - by Requiem - 09-19-2010, 05:14 PM
RE: The trick with the sound - by Pandemoneus - 09-19-2010, 06:00 PM
RE: The trick with the sound - by Armored Cow - 09-19-2010, 10:08 PM
RE: The trick with the sound - by Pandemoneus - 09-19-2010, 11:08 PM



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