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SetMoveObjectState
jens Offline
Frictional Games

Posts: 4,093
Threads: 199
Joined: Apr 2006
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#2
RE: SetMoveObjectState

MoveObjects are mysterious, hardly do we understand them ourselves. They could indeed use some documentation Smile

There movement is basically that they move in the direction specified (in the entity if I recall correctly) and they move the amount of their own length in that direction. So if you set the value 1 then that means a sliding door would move the same length as it's height (like the section doors in some levels). If you set it to 0.5 it moves half the length.

Why it does not work in your loop is difficult to say without seeing the script.
09-23-2010, 12:58 PM
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Messages In This Thread
SetMoveObjectState - by gosseyn - 09-23-2010, 12:48 PM
RE: SetMoveObjectState - by jens - 09-23-2010, 12:58 PM
RE: SetMoveObjectState - by gosseyn - 09-23-2010, 01:28 PM
RE: SetMoveObjectState - by jens - 09-23-2010, 01:45 PM
RE: SetMoveObjectState - by gosseyn - 09-23-2010, 01:52 PM



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