Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Announcement Spelos' Development Challenge
Mudbill Offline
Muderator

Posts: 3,881
Threads: 59
Joined: Apr 2013
Reputation: 179
#9
RE: Spelos' Development Challenge

The only possibly fatal obstable I see is to update the lang file on runtime. Is that possible? Does the game only load the lang file once upon boot? If so, editing it live wouldn't do anything.

So if that's the case, then all digits would need to be added beforehand, which I guess is an alternative and shouldn't be too hard, just a little messy.

But yeah, using an external program from Amnesia should make it fairly simple to fetch the computer's time and day.

08-14-2016, 01:27 PM
Find


Messages In This Thread
Spelos' Development Challenge - by Spelos - 07-26-2016, 11:25 AM
RE: Spelos' Development Challenge - by Daemian - 07-26-2016, 07:37 PM
RE: Spelos' Development Challenge - by AGP - 07-29-2016, 03:22 AM
RE: Spelos' Development Challenge - by Mudbill - 07-29-2016, 07:35 AM
RE: Spelos' Development Challenge - by Spelos - 07-29-2016, 03:20 PM
RE: Spelos' Development Challenge - by Mudbill - 08-08-2016, 10:08 AM
RE: Spelos' Development Challenge - by Romulator - 08-14-2016, 03:47 AM
RE: Spelos' Development Challenge - by Mudbill - 08-14-2016, 01:27 PM
RE: Spelos' Development Challenge - by Daemian - 08-15-2016, 09:40 PM
RE: Spelos' Development Challenge - by Daemian - 09-06-2016, 03:04 PM
RE: Spelos' Development Challenge - by Spelos - 09-07-2016, 12:22 PM
RE: Spelos' Development Challenge - by Daemian - 09-07-2016, 01:45 PM
RE: Spelos' Development Challenge - by Spelos - 09-07-2016, 09:07 PM



Users browsing this thread: 1 Guest(s)