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Modeling for Unbirth (upcoming amnesia mod)
Mudbill Offline
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#6
RE: Modeling for Unbirth (upcoming amnesia mod)

Be aware that for a model to work in HPL, you will need to apply a single material to the mesh and make it use a texture file. There are many other material options in Maya/ZBrush but I don't think the game allows any of them. Also make sure the polycount isn't too crazy. It's okay to be a bit more generous with characters though.

Perhaps someone here is willing to help you. I'm personally not too skilled with rigging and UV mapping.

06-14-2017, 12:39 PM
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RE: Modeling for Unbirth (upcoming amnesia mod) - by Mudbill - 06-14-2017, 12:39 PM



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