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TC Mod editor is not updating enemy's
Romulator Offline
Not Tech Support ;-)

Posts: 3,628
Threads: 63
Joined: Jan 2013
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#7
RE: TC Mod editor is not updating enemy's

Looks to me like you haven't copied over everything needed to ensure the enemy works. You're missing a lot of animations, and because your entities are looking for animations in a full conversion folder, I'm assuming you haven't added the Full Conversion folder to your resources.cfg file?

Where Amnesia.exe is located, open up your resources.cfg file, and add the following line to the bottom of the file, before the </Resources> bracket. Assuming all your Machine for Pigs assets are somewhere in your F_Mod folder, this will cache them for your mod.

PHP Code: (Select All)
<Directory Path="/F_Mod" AddSubDirs="true" />. 

To provide further support, where did you purchase your game from? Furthermore, why are you choosing to make a full conversion -- so far I have seen nothing which suggests you need to deviate from a custom story.

Discord: Romulator#0001
[Image: 3f6f01a904.png]
11-30-2018, 07:05 PM
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RE: TC Mod editor is not updating enemy's - by Romulator - 11-30-2018, 07:05 PM



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