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How to remove a Timer Loop which opens a door using AddPropForce?
Frontcannon Offline
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Posts: 538
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Joined: Jul 2010
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#7
RE: How to remove a Timer Loop which opens a door using AddPropForce?

It's a CollideCallback in OnStart: the bottom one here to be precise:

    AddEntityCollideCallback("Player", "CollideEnterTorture", "EnterTorture", true, 1);
    AddEntityCollideCallback("Player", "CollideOpenDoor", "OpenDoor", true, 1); <-- this one


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12-12-2010, 02:04 AM
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RE: How to remove a Timer Loop which opens a door using AddPropForce? - by Frontcannon - 12-12-2010, 02:04 AM



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